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Feb 24


Back once again with the weekly update. I am feeling positive today thanks to a jog around the block. I made some progress last week but not as much as I should. I worked a little on the wedding invite. I created a basic template and then researched ideas around it. I now need to start to implement a few of the ideas. I have also decided to focus on the contract work over Thursday and Friday as I have both of these days off. With fingers crossed I hope to finish it before the end of Friday. I also urgently need to work on a super secret project for my lovely partner Amy's birthday. I am a little worried about getting the resources for that as I am affluently challenged at the moment.

Here are the offical updated on my current objectives

  1. Finish Info Grab - Nothing
  2. Create wedding invites Initial draft created
  3. Finish contract work. - Work scheduled
  4. Super secret project design phase started

Type you next week

Much love


Jan 27

The quicksand analogy

Hello all, last week was a bit of a failure in terms of progress. Work consumed the week and social obligations what remained. I did make some progress on the Android application however. I have been porting the game framework I use in flash and XNA. So far I have the basic game loop and game screens working. As soon as I finish this blog I hope to add frame skipping and a touch singleton to the mix. There is a fair amount of work to be done but it will enable me to create some basic games and apps so hopefully it will be worth it. So as you can guess I did not finish the android application. I also failed to go through any of those damn C tutorials that I never seem to get to.

This week I plan to do the following

  1. Complete Android framework
  2. Complete InfoGrab App
  3. Improve Info Grab details page

Finally if there is time I could do with working on the wedding invites. I really should be spending more time in general on the wedding. At this rate I will be saying I do in jeans and a T-shirt!

Here is a screenshot of the Android framework in all its unfinished glory

Much Love


Jan 20

The progress Deficit

Hi and hello, as you can imagine from the title last week was less than optimal. After muddling through a third week of failing to meet all objectives I have decided to reduce the number of objectives set each week to two or one if the objective is large. Hopefully this will improve my success rate.

So on to the weeks progress. Sadly all I managed to complete was the instellation of Mint on my netbook. I have made some good progress on the android APP but it is far from finished.

This weeks goals are as follows

  1. Complete Android application
  2. Start C tutorials

Hopefully these goals are a little more achievable than the previous weeks.

Time to fire up eclipse and write some Android

Much Love


Jan 18

Crafting Content

Greetings fine pre-sopa banned internet users! As you can see from scrolling down a little I haven't blogged in sometime. It seems I have grown ever tardier as the blogs go on. I think the fact that I have been running around like a mad man trying to come up with a plan to put a roof over my head and food in my stomach has been the main factor in my tardiness. My plan of gaining employment this month remains unchanged. I finally got my Microsoft money and my car is on the road. My lovely lady has decided she wants to live with me which is amazing and also means the rent will be cheaper :D. So all I need now is a Job.

To that end I have sadly taken a little break from games to ready my folio and CV for the great job hunt. I should be ready by the end of next week and will be moving to my lady friend's parent's house while I apply. This will mean I am near by for any interviews and of course see my lady friend :D. As part of my push to polish my portfolio I have dusted off some of my other sites and started creating content for them. Doodle Diary is a little site that contains daily doodles. Random Jam is a game prototype site where you have to make games based on randomly generated titles. I actually had so much fun making the game prototype that I plan to do another in a weekend or so. I have also added links to these sites as well as my Art shop and Portfolio site on the right hand column. Below is a screenshot of my Random Jam game Annoying Trebuchet Fishing.


As this is primarily an indie game site I should probably mention games. My plans for Acre went horribly wrong when I realised I spent so long focusing on the tech that I had totally forgotten what I was planning to make with it so I put that on the back burner and started work on a farming game. What I want from the farm game is Harvest Moon without the RPG element and with crafting and greater customisation. After a little polling on Twitter I have decided my farm game will be called Plough Wow! Below is a screen shot. I will sadly have very little time to continue this game until I have a job and have settled in to my new place but I am determined to finish it, even more so as it is a game I really want to play.

Plough Wow

A few nights a go I dreamt that I made a Downton Abbey game using the Acre engine and it was amazing. So amazing I have decided I will make a period game based on it. You will play a lady or gentleman of a manor (I haven't fully decided which one yet) and the objective of the game will be to incriminate the other members of the house while avoiding the scandals of your own dastardly deeds.

I have also been thinking a lot about what went wrong with Love Hurts and I think I have a good list of improvements that I could make. To that end I am considering doing a sequel. Story wise I want to make it about how the first game was so poorly received. Not in an angry way, more about the different stages of grief I went through when I realised it was a massive flop and how I finally realised that it was my own fault it failed. I have also decided to bundle the original Love Hurts with it as it is the foundation of number 2.

Now I best go as I need to add paging to the news section of my folio site.

Hopefully blog again soon

Much Love


Oct 13

A bold new plan

Things have been pretty quiet for a while. This has been because I have been dating a lot and have totally run out of money. To try and remedy this I spent the last month trying to earn some money. I did a little contract work and I created Sadly I have not made any sales yet but I am still hopeful that things will pick up. To try and attract some business I am currently having a 40% sale on all items and have free delivery within the UK

Considering my failure to gain any kind of decent income I have decided that the best thing to do is to get a job and focus on indie games in my own time. I decided that I will start looking in January so I do not end up with anther depressing Christmas where I have to work because I haven't been at the company long enough to afford the holiday off. I have also decided to move to the Cambridge area as they have a pretty good indie scene and plenty of jobs. Doing so will move me a lot closer to my lady friend which is an added bonus. When I was in Maidenhead I rented a room in a shared cottage and it was utter hell. I was living with two guys in their late 40s and it was truly, truly awful. So this time I want to get a place on my own. After a quick look at rental prices it has become apparent that I will need all my Microsoft money to move and get my car back on the road.

Now that the January deadline is set in stone (as I simply can not afford to move before Microsoft pays me) I have a few months to play with. This means Indie games!! I have decided to make Acre episodic and plan to get the first episode out around the end of November. As it will be episodic I will have to write a much larger story, something I am very excited about. After the November release I want to do 5 more episodes release 2 months apart. I am also tempted to do a tiny week long project just to get a quick win under my belt. I will consider this over the weekend and either spend next week doing that or start writing for Acre if I am unable to think up an interesting week long project.

That is the short and curlies of what is going on with me at the moment. I will try and get back to regular posts from now on.

Much Love