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Jan 13

Keep on keeping on

With only 49 weeks left of this year I will jump straight into the report on last week’s progress. Although I did not achieve as much as I hopped I am still happy with my progress. I read to the end of Chapter 3 of my C book and added a 'currently reading' section to my folio site. I also added a much better personal details section and managed to resolve a bug. I did not manage to go through the C examples but I am hoping to rectify that this week.

My goals for this week are as follows

  1. Install Mint on my netbook
  2. Complete half of the C book examples
  3. Finish my details gathering android example.

I created a little android application that records a few details about the device it is running on as a way to capture details that are not easy to come by, such as the virtual DPI and device type as predicted by the screen width in DP. As I currently do not have any folio examples of android I feel with a little work it could be a good example.

To finish I present to you a random doodle I drew of my friend Ian on his graduation day.

A silly drawing

Much love


Jan 06

new new for 2014

Hello 2014!

As the title might suggest I have a new, new plan for 2014 as I have done very little in the way of indie games since gaining employment. Basically this plan involves setting some goals for the week via this here blog and then attempting to achieve them. Its so simple it might actually work.

This weeks goals

  1. Read to the end of chapter 3 of C book.
  2. Work through all C examples
  3. Add a reading list section to my folio

I will leave it there for now, I don’t want to over reach on my first week.

Also I have added a Scraps section to this site. This contains a sampling of abandoned games.

Finally after a short break I finally finished my current Random Jam, it is called Flying Queen Motion and can be played HERE!

Queeny Vic

Much Love


Aug 13

The wonder returns

I have not been around for ages. This is because I achieved the state of gainfully employed a few months back. I am finally on top of things enough to start blogging and working on games. I have also decided to use this blog as a way of setting out my long term and short term plans. I am using Android & Linux a lot at work so I have decided to build a little Android game using a Linux development box. I have the Linux box running now so I just need to set up the dev tools. I plan to release an Android game in time for Christmas. My web host company moved me to a rubbish server so I also want to switch to a new host before the year is out. Until then I can only apologise for the slow page load times, it really is an awful service.

So by the end of the year I want to have

  1. Release an Android game on to the marketplace
  2. Move websites away from current host.

For this week I want to

  1. Finish the news site I agreed to help on
  2. Finish setting up my Linux dev box

Let's see how I do next week :D

Much love


Mar 19

Hunt plus plus

Things have been very busy of late. The job search is going ok, had a few interviews and some on going interest. I have also been working on a fair few projects to bolster my portfolio and get ready for anything employment may throw at me. I am currently working on a JavaScript based Text Adventure engine, a website for a youtube channel group called Bubblegum Monsters, a website based around the mixing of cocktails, and a little arcade game for the X-box. The first to be finished will be the text adventure engine which I am hoping to get done in the next day or so. Following that I am going to focus on the Cocktail website.

The Text Adventure engine combines OO-PHP, Javascript, and AJAX to convert an xml script into a text based adventure. The adventure is totally data driven as the xml defines not only the objects, rooms, and interactions but also the verbs that a player can use, any alternatives for those verbs, and a black list of words to ignore.

The Cocktail site is being developed in ASP.NET. Currently I am building the framework to deal with the database and user access. As part of this project I have written a class that partially abstracts the database interaction. I originally started to create this system as a replacement for Linq as it is incompatible with MySql. I quickly decided that partial SQL generation was a good compromise between spending weeks developing a wholesale Linq replacement and hard coding sql statements for every aspect. This system takes in a class with public members and uses reflection to generate the SQL. The public members are used to generate the field names as well as enforce the correct type when getting and setting from the database. The class name represents the table name unless the class contains a public constant called _OVERRIDE in which case the value of _OVERRIDE is used instead. Only the Where part of the sql statement must be hard coded. As you can imagine for a content heavy site this system could save you a lot of time. Once the website is complete and my class has been fully stress tested I will provide a link to it on my portfolio site.

In other news I have created a light version of Grub which can be found Here. I hope you enjoy it

Much Love


Feb 03

The hunted hunter

Hello dear reader,

Things are progressing nicely. I have two jobs that I plan to apply for on Tuesday (after Amy has double checked my CV for me) and a whole heap of other jobs to look at when I do apply. I have spent the last couple of weeks working away on my portfolio which is now whipped into shape. I am currently working on the meat of the portfolio, the examples. Right now I am focusing on ASP.NET and C# with a special interest in creating components with a dynamic client side element. I have a week long project planned for next week that is very ambitious but will provide an excellent example of my ASP.NET skills. Thinking about it I should probably spend a little time today working on it so that I have a head start on Monday.

I have also moved in with Amy, we are currently staying with her parents in Hertfordshire. As of next week we are house sitting for a month, this should hopefully give me enough time to secure a job so it won't be too long until I get my first pay check and then we finally get our own place.

I am planning to spend this coming Sunday working on a new random jam called "sparkling clone love". It is going to be a real challenge to get it done in a day but I can't really afford to spend time on something other than gaining employment. I am really looking forward to getting back to work. Making games is great fun and gives me an amazing sense of achievement but is fraught with too many issues for it to be considered as a full time vocation.

Best go design a database

Much love