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Babe Magnet

Babe Magnet was going to be a puzzle game where a guy had to attract all the girls in a bar to him. This is an easy task for him as he has a magnet for a head. The puzzle aspect was going to be keeping the girls from harm as they are drawn to you. For obvious reasons this project was canned!

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The Deep

The Deep was going to be about exploring the deeps of the ocean. Sadly the only way to express the vastness of the ocean would be to create a vast amount of content. This project was abandoned the second this realisation came to light.

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Stoned Cows

This is a very old game (2006), it is based on Missile Command but instead of circles destroying lines, you draw lines to deflect circles.

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The Steve Game

I can honestly say I have no idea what this was about. You seem to be able to swap Stalinís hair with his chin. I wish I had a time machine so I could ask past Jon what he was thinking!

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Around The World

Around the world is a little game where the player has to move the mouse around the earth counter clockwise to keep a little guy on top of the world. Rotate the world too quickly and the will fall off the back, too slowly and he will walk off the front.

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One Click

One Click was going to be a minimalist platform game the required a single button. Sadly this was another group project with an artist friend and never really took off

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ChuChu Boy

ChuChu Boy was a new take on the old track and field type running mechanic. The idea was that you needed to be running at a certain speed to bash through obstacles. I was making it with a friend and sadly like most group projects it simply sputtered out.

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Cannon Game

This was an attempt at making one of those cannon games that where really popular. Luckily I didn't do too much before I decided it was foolish to make a clone and stopped.

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Bigfoot VS Tokyo

I started work on Bigfoot VS Tokyo just after Love Hurts. I was hoping that I could create a flash game quicker than an X-box game and perhaps sell it for a few 100. Sadly during development Japan suffered the Fukushima Daiichi nuclear disaster. I felt it would be inappropriate to release a game based around the destruction of Tokyo so I shelved the project.

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